Personal 4E programming project
My work on DND 4E using Fantasy Grounds II
Monday, June 30, 2008
MM 00.96.07
Bug fixes and organization!
Typo that caused Ooze lore to be bypassed was corrected.
Powers based on Move actions are now correctly handled (see Quickling Zephyr)
and the big one....sorted the MM By Level and By Name.
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